Game/Games Rules/Rule! v1
Wednesday, December 21, 2011, 10:42 PM
Here is a compilation of the rules of the various games played in Pisay but some are not that accurate since these rules are based on self-experience only. (autisman)
Rules of Charge [simplified version]:
- Objective: to eliminate all other players.
- In order to do that you may use:
Offensive Moves:
- Bang - 1 charge (The primary move used in the game)
- Double Bang - 2 charges (An upgraded version of 'Bang'; also breaks a player's shield if the attacked player is using a shield)
- Split Bang - 2 charges (A split between two Bangs and can be used to direct a Bang to two players at once)
- Switch - 3 charges (Switch places with another player while the attacks executed remain)
- Bazooka - 5 charges (Defeats all other attacks except for #6)
- Super Bang Bazooka Double Triple Quadruple - 100 charges (Defeats everything; when successfully used, you will receive the title of 'Ultimate Charger')
Super Bang Bazooka Double Triple Quadruple > Bazooka > Double Bang > Bang
Defensive Moves:
- Shield - Can be used to defend against Bangs.
- Mirror - Reflects Bangs and Double Bangs; can only be used once.
P.S. Hardcore version will be uploaded after some vigorous research.
Rules of Ninja:
*under construction*
P.S. I don't even know what Ninja is.
P.S. I don't even know what Ninja is.
P.P.S. The rules are also ninja. (ahahaha funny.)
P.P.P.S. Well, not really.
Rules of the Epic Legendary Two-Handed Bato-Bato-Pick/J'n'P/Rock-Paper-Scissors (Original)(probably)
P.P.P.S. Well, not really.
Rules of the Epic Legendary Two-Handed Bato-Bato-Pick/J'n'P/Rock-Paper-Scissors (Original)(probably)
- If you use scissors for both hands and your opponent uses paper for both hands, you will have 4 points while the opponent will have none. This is because each of your scissors will have 2 points by "cutting" the 2 papers.
- If you use 1 scissors and 1 rock and the opponent uses 1 rock and 1 paper, you'll have 1 point (because scissors cuts paper) and the opponent will have 2 points (because paper covers rock and rock breaks scissors).
- The game may be played up to 100 points or more coz it won't take long to get that much in Epic Legendary Two-Handed Bato-Bato-Pick/J'n'P/Rock-Paper-Scissors.
Rules of Just Throw the Masking Tape Dude! (Mg Original)
- You will need: Masking tape, a playing area of around 15 feet.
- This is a two-player game.
- This is how to play it:
- The two players will start in the middle of the playing area (PA) with the tips of their shoes touching each other.
- Their other foot will be lined up behind their first. It's kinda like the starting position of pick and split.
- Any method may be used to determine who goes first.
- The players will hold up their non-throwing arms up, with the hand balled in a fist, except for one finger that's pointing up.
- That finger can't be the thumb.
- The hand must be stationary.
- The objective of the game is to push the opponent to his/her side of the PA
- This happens when a player throws the masking tape and it doesn't get hooked on the opposing player's finger. The player who missed will have to put his/her front foot behind her/his back foot. The back of one must touch the front of the other.
- If the player does shoot it and it goes in, then that player will put his/her back foot in front of her/his front foot. The back of one must touch the front of the other.
Rules of The Retarded/ Autisman Baller Game
- For this you'll need ballers (but rubber bands are also useful and they provide a different experience).
- Any number of people may play this game.
- Each player may have any number of ballers as long as the ballers are distributed evenly.
- The objective of the game is to collect all of your opponents ballers.
- This is how:
*see note at bottom iv.
- The group will decide who goes first.
- In order to capure another players ballers, one must place his baller on top of the other players baller. Once this happens, the baller is (temporarily*) yours.
- This is done by flicking (and only flicking (you can't throw, blow, fling, punch, kick, etc)) the baller once.
- After that, one must wait for one's turn again.
- If your baller is captured, you place your next baller in its starting position in front of you.
- If you run out of ballers, you're out of the game.
- If you guys are playing on a table and your baller falls of the table or other similar playing space, you place your baller back to the place where it fell of the table, which usually is the edge of the table; not on the space it occupied before the shot was made.
- Note: if you win, you must return the ballers or else it will be impossible to start a new game without the other players having to buy new ballers. Unless of course it was agreed upon the players before the start of the game. Or you can also choose not to enter all your ballers at the beginning of a game so that you still have some just in case you're playing for keeps.
- For a video of some people playing it in first year, watch this:
http://www.facebook.com/photo.php?v=1281233786047&set=t.1086130220&type=2
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Labels: Randomness, Special
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Ha.
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IKR.
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HOTISMAN